GLIP-Lib
 All Classes Files Functions Variables Typedefs Enumerations Enumerator Macros Pages
Glip::CoreGL::HdlTexture Member List

This is the complete list of members for Glip::CoreGL::HdlTexture, including all inherited members.

bind(GLenum unit=GL_TEXTURE0_ARB)Glip::CoreGL::HdlTexture
bind(int unit)Glip::CoreGL::HdlTexture
fill(char dataByte)Glip::CoreGL::HdlTexture
format(void) const Glip::CoreGL::HdlTexture
getAlignment(void) const Glip::CoreGL::HdlAbstractTextureFormat
getBaseLevel(void) const Glip::CoreGL::HdlAbstractTextureFormat
getChannelDepth(void) const Glip::CoreGL::HdlAbstractTextureFormat
getCompressedFormat(void) const Glip::CoreGL::HdlAbstractTextureFormat
getFormatDescriptor(void) const Glip::CoreGL::HdlAbstractTextureFormat
getGLDepth(void) const Glip::CoreGL::HdlAbstractTextureFormat
getGLMode(void) const Glip::CoreGL::HdlAbstractTextureFormat
getHeight(void) const Glip::CoreGL::HdlAbstractTextureFormat
getID(void) const Glip::CoreGL::HdlTexture
getInternalMode(void)Glip::CoreGL::HdlTexture
getMagFilter(void) const Glip::CoreGL::HdlAbstractTextureFormat
getMaxImageUnits(void)Glip::CoreGL::HdlTexturestatic
getMaxLevel(void) const Glip::CoreGL::HdlAbstractTextureFormat
getMaxSize(void)Glip::CoreGL::HdlAbstractTextureFormatstatic
getMinFilter(void) const Glip::CoreGL::HdlAbstractTextureFormat
getNumChannels(void) const Glip::CoreGL::HdlAbstractTextureFormat
getNumElements(void) const Glip::CoreGL::HdlAbstractTextureFormat
getNumPixels(void) const Glip::CoreGL::HdlAbstractTextureFormat
getPixelSize(void) const Glip::CoreGL::HdlAbstractTextureFormat
getRowSize(void) const Glip::CoreGL::HdlAbstractTextureFormatvirtual
getSetting(GLenum param) const Glip::CoreGL::HdlAbstractTextureFormatvirtual
getSize(void) const Glip::CoreGL::HdlAbstractTextureFormatvirtual
getSizeOnGPU(int m=0)Glip::CoreGL::HdlTexture
getSWrapping(void) const Glip::CoreGL::HdlAbstractTextureFormat
getTWrapping(void) const Glip::CoreGL::HdlAbstractTextureFormat
getUncompressedFormat(void) const Glip::CoreGL::HdlAbstractTextureFormat
getWidth(void) const Glip::CoreGL::HdlAbstractTextureFormat
HdlAbstractTextureFormat(int _width, int _height, GLenum _mode, GLenum _depth, GLenum _minFilter=GL_NEAREST, GLenum _magFilter=GL_NEAREST, GLenum _wraps=GL_CLAMP, GLenum _wrapt=GL_CLAMP, int _baseLevel=0, int _maxLevel=0)Glip::CoreGL::HdlAbstractTextureFormatprotected
HdlAbstractTextureFormat(const HdlAbstractTextureFormat &copy)Glip::CoreGL::HdlAbstractTextureFormatprotected
HdlTexture(const HdlAbstractTextureFormat &fmt)Glip::CoreGL::HdlTexture
HdlTexture(GLuint proxyTexID)Glip::CoreGL::HdlTexture
isCompatibleWith(const HdlAbstractTextureFormat &) const Glip::CoreGL::HdlAbstractTextureFormat
isCompressed(void) const Glip::CoreGL::HdlAbstractTextureFormat
isCorrespondingCompressedFormat(const HdlAbstractTextureFormat &) const Glip::CoreGL::HdlAbstractTextureFormat
isFloatingPoint(void) const Glip::CoreGL::HdlAbstractTextureFormat
isProxy(void) const Glip::CoreGL::HdlTexture
operator!=(const HdlAbstractTextureFormat &) const Glip::CoreGL::HdlAbstractTextureFormat
operator==(const HdlAbstractTextureFormat &) const Glip::CoreGL::HdlAbstractTextureFormat
read(GLvoid *data, GLenum pixelFormat=GL_ZERO, GLenum pixelDepth=GL_ZERO, int alignment=-1)Glip::CoreGL::HdlTexture
setAlignment(int _alignment)Glip::CoreGL::HdlAbstractTextureFormatprotected
setMagFilter(GLenum mf)Glip::CoreGL::HdlTexture
setMinFilter(GLenum mf)Glip::CoreGL::HdlTexture
setSetting(GLenum param, unsigned int value)Glip::CoreGL::HdlTexture
setSWrapping(GLenum m)Glip::CoreGL::HdlTexture
setTWrapping(GLenum m)Glip::CoreGL::HdlTexture
unbind(GLenum unit=GL_TEXTURE0_ARB)Glip::CoreGL::HdlTexturestatic
unbind(int unit)Glip::CoreGL::HdlTexturestatic
write(GLvoid *texData, GLenum pixelFormat=GL_ZERO, GLenum pixelDepth=GL_ZERO, int alignment=-1)Glip::CoreGL::HdlTexture
writeCompressed(GLvoid *texData, int size, GLenum pixelFormat=GL_ZERO, GLenum pixelDepth=GL_ZERO, int alignment=-1)Glip::CoreGL::HdlTexture