GLIP-Lib
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Class List
Here are the classes, structs, unions and interfaces with brief descriptions:
[detail level 1234]
 NGlip
 NCoreGL
 CHandleOpenGLMain OpenGL Handle
 CHdlAbstractTextureFormatObject handle for OpenGL texture formats (Read Only)
 CHdlDynamicDataDynamic allocator for GL types (run-time resolution of type)
 CHdlDynamicTableDynamic table allocator for GL types (run-time resolution of type)
 CHdlFBOObject handle for OpenGL Frame Buffer Objects
 CHdlGeBOObject handle for OpenGL Buffer Object (VBO, PBO, VAO, ...)
 CHdlPBOObject handle for OpenGL Pixel Buffer Objects
 CHdlProgramObject handle for OpenGL Program (A vertex and a fragment program)
 CHdlRenderBufferObject handle for OpenGL Render Buffer Objects
 CHdlShaderObject handle for OpenGL Shaders Objects (both vertex and fragment shaders)
 CHdlTextureObject handle for OpenGL textures
 CHdlTextureFormatObject handle for OpenGL texture formats
 CHdlTextureFormatDescriptorObject handle describing an OpenGL Texture mode
 CHdlTextureFormatDescriptorsListSingleton handling the static list of all available HdlTextureFormatDescriptor objects
 CHdlVBOObject handle for OpenGL Vertex Buffer Objects
 CShaderSourceShader source code and infos
 CLineInfoInformation about a specific line in ShaderSource
 NCorePipeline
 NGeometryPrimitives
 CCustomModelGeometry : build a model
 CPointsGrid2DGeometry : a 2D grid of points
 CPointsGrid3DGeometry : a 3D grid of points
 CReversedQuadGeometry : the reversed quad, covering the area between (-1,-1) and (1,1)
 CStandardQuadGeometry : the standard quad, covering the area between (-1,-1) and (1,1)
 CAbstractComponentLayoutLayout of a component template (Read Only)
 CAbstractFilterLayoutFilter layout (Read Only)
 CAbstractPipelineLayoutPipeline layout (Read Only)
 CConnectionObject describing connetion betwen elements in a pipeline
 CComponentElement of a pipeline
 CComponentLayoutLayout of a component template
 CFilterFilter object
 CFilterLayoutFilter layout
 CGeometryInstanceInstance of the GeometryModel. Stored on GPU (VBO)
 CGeometryModelGeometry stored on the host
 CPipelinePipeline object
 CPipelineLayoutPipeline layout
 NModules
 CGenerateFFT1DPipelineGenerate a 1D FFT PipelineLayout
 CGenerateFFT2DPipelineGenerate a 2D FFT PipelineLayout
 CImageBufferHost-side image buffer
 CLayoutLoaderLoad and save pipelines layouts to file
 CPipelineScriptElementsContains data about a script, possibly made before the load operation
 CLayoutLoaderModuleModule description for the LayoutLoader class
 CLayoutWriterGet equivalent pipeline code from a pipeline layout
 COBJLoaderWavefront Object file loader (OBJ)
 CSTLLoaderStereoLithography file loader (STL, binary)
 CUniformsLoaderLoads and writes a set of uniforms variables values from a file or a string
 CNodeContainer structure (filter, pipeline)
 CResourceResource (variable) of a structure (filter, pipeline)
 CExceptionException class, derived from std::exception