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GLIP-Lib
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| Component.cpp | Components of pipelines |
| Component.hpp | Components of pipelines |
| devDebugTools.hpp | Development and debugging tools |
| Exception.cpp | Exception class |
| Exception.hpp | Exception class |
| FFT.cpp | FFT pipeline generators for gray level input (real and complex) |
| FFT.hpp | FFT pipeline generators for gray level input (real and complex) |
| Filter.cpp | Filter object |
| Filter.hpp | Filter object |
| Geometry.cpp | Geometry objects and memory management |
| Geometry.hpp | Geometry objects and memory management |
| GeometryLoader.cpp | Geometry loaders for OBJ and STL file formats |
| GeometryLoader.hpp | Geometry loaders for Wavefront Object (OBJ) and STL file formats |
| GLIPLib.hpp | Main header of the GLIP-Library |
| HdlDynamicData.cpp | OpenGL Dynamic Memory Allocator |
| HdlDynamicData.hpp | OpenGL Dynamic Memory Allocator |
| HdlFBO.cpp | OpenGL FrameBuffer Object Handle |
| HdlFBO.hpp | OpenGL FrameBuffer Object Handle |
| HdlGeBO.cpp | OpenGL Generic handle for Buffer Objects (VBO, PBO, VAO, ...) |
| HdlGeBO.hpp | OpenGL Generic handle for Buffer Objects (VBO, PBO, VAO, ...) |
| HdlPBO.cpp | OpenGL Pixel Buffer Object Handle |
| HdlPBO.hpp | OpenGL Pixel Buffer Object Handle |
| HdlShader.cpp | OpenGL Pixel and Fragment Shader Handle |
| HdlShader.hpp | OpenGL Pixel and Fragment Shader Handle |
| HdlTexture.cpp | OpenGL Texture Handle |
| HdlTexture.hpp | OpenGL Texture Handle |
| HdlTextureTools.cpp | OpenGL Texture Handle Tools |
| HdlTextureTools.hpp | OpenGL Texture Handle Tools |
| HdlVBO.cpp | OpenGL Vertex Buffer Object Handle |
| HdlVBO.hpp | OpenGL Pixel Buffer Object Handle |
| ImageBuffer.hpp | Module : Image Buffer |
| LayoutLoader.cpp | Layout Loader from files or strings |
| LayoutLoader.hpp | Layout Loader from files or strings |
| LayoutLoaderModules.cpp | Layout Loader Modules |
| LayoutLoaderModules.hpp | Layout Loader Modules |
| LibTools.hpp | Specific defines for the API structure |
| Modules.hpp | Optional modules and tools |
| OglInclude.hpp | OpenGL includes and tools |
| OglTools.cpp | OpenGL includes and tools |
| Pipeline.cpp | Pipeline object |
| Pipeline.hpp | Pipeline object |
| ShaderSource.cpp | Shader source and tools |
| ShaderSource.hpp | Shader source and tools |
| UniformsLoader.cpp | Uniforms variables save/load |
| UniformsLoader.hpp | Uniforms variables save/load |
| VanillaParser.cpp | Small file parser |
| VanillaParser.hpp | Small file parser |
1.8.8