GLIP-Lib
|
Component.cpp | Components of pipelines |
Component.hpp | Components of pipelines |
devDebugTools.hpp | Development and debugging tools |
Exception.cpp | Exception class |
Exception.hpp | Exception class |
FFT.cpp | FFT pipeline generators for gray level input (real and complex) |
FFT.hpp | FFT pipeline generators for gray level input (real and complex) |
Filter.cpp | Filter object |
Filter.hpp | Filter object |
Geometry.cpp | Geometry objects and memory management |
Geometry.hpp | Geometry objects and memory management |
GeometryLoader.cpp | Geometry loaders for OBJ and STL file formats |
GeometryLoader.hpp | Geometry loaders for Wavefront Object (OBJ) and STL file formats |
GLIPLib.hpp | Main header of the GLIP-Library |
HdlDynamicData.cpp | OpenGL Dynamic Memory Allocator |
HdlDynamicData.hpp | OpenGL Dynamic Memory Allocator |
HdlFBO.cpp | OpenGL FrameBuffer Object Handle |
HdlFBO.hpp | OpenGL FrameBuffer Object Handle |
HdlGeBO.cpp | OpenGL Generic handle for Buffer Objects (VBO, PBO, VAO, ...) |
HdlGeBO.hpp | OpenGL Generic handle for Buffer Objects (VBO, PBO, VAO, ...) |
HdlPBO.cpp | OpenGL Pixel Buffer Object Handle |
HdlPBO.hpp | OpenGL Pixel Buffer Object Handle |
HdlShader.cpp | OpenGL Pixel and Fragment Shader Handle |
HdlShader.hpp | OpenGL Pixel and Fragment Shader Handle |
HdlTexture.cpp | OpenGL Texture Handle |
HdlTexture.hpp | OpenGL Texture Handle |
HdlTextureTools.cpp | OpenGL Texture Handle Tools |
HdlTextureTools.hpp | OpenGL Texture Handle Tools |
HdlVBO.cpp | OpenGL Vertex Buffer Object Handle |
HdlVBO.hpp | OpenGL Pixel Buffer Object Handle |
ImageBuffer.hpp | Module : Image Buffer |
LayoutLoader.cpp | Layout Loader from files or strings |
LayoutLoader.hpp | Layout Loader from files or strings |
LayoutLoaderModules.cpp | Layout Loader Modules |
LayoutLoaderModules.hpp | Layout Loader Modules |
LibTools.hpp | Specific defines for the API structure |
Modules.hpp | Optional modules and tools |
OglInclude.hpp | OpenGL includes and tools |
OglTools.cpp | OpenGL includes and tools |
Pipeline.cpp | Pipeline object |
Pipeline.hpp | Pipeline object |
ShaderSource.cpp | Shader source and tools |
ShaderSource.hpp | Shader source and tools |
UniformsLoader.cpp | Uniforms variables save/load |
UniformsLoader.hpp | Uniforms variables save/load |
VanillaParser.cpp | Small file parser |
VanillaParser.hpp | Small file parser |