AbstractComponentLayout(const std::string &_layoutName) | Glip::CorePipeline::AbstractComponentLayout | protected |
AbstractComponentLayout(const std::string &_layoutName, const std::vector< std::string > &_inputPorts, const std::vector< std::string > &_outputPorts) | Glip::CorePipeline::AbstractComponentLayout | protected |
AbstractComponentLayout(const AbstractComponentLayout &) | Glip::CorePipeline::AbstractComponentLayout | |
AbstractFilterLayout(const std::string &type, const HdlAbstractTextureFormat &f) | Glip::CorePipeline::AbstractFilterLayout | protected |
AbstractFilterLayout(const AbstractFilterLayout &) | Glip::CorePipeline::AbstractFilterLayout | |
checkInputPort(int i) const | Glip::CorePipeline::AbstractComponentLayout | |
checkOutputPort(int i) const | Glip::CorePipeline::AbstractComponentLayout | |
Component(const std::string &_layoutName, const std::vector< std::string > &_inputPorts, const std::vector< std::string > &_outputPorts, const std::string &_instanceName) | Glip::CorePipeline::Component | protected |
Component(const AbstractComponentLayout &, const std::string &_instanceName) | Glip::CorePipeline::Component | protected |
disableBlending(void) | Glip::CorePipeline::AbstractFilterLayout | |
disableClearing(void) | Glip::CorePipeline::AbstractFilterLayout | |
disableDepthTesting(void) | Glip::CorePipeline::AbstractFilterLayout | |
doesInputPortExist(const std::string &name) const | Glip::CorePipeline::AbstractComponentLayout | |
doesOutputPortExist(const std::string &name) const | Glip::CorePipeline::AbstractComponentLayout | |
enableBlending(const GLenum &_sFactor=GL_ONE, const GLenum &_dFactor=GL_ONE, const GLenum &_blendingEquation=GL_FUNC_ADD) | Glip::CorePipeline::AbstractFilterLayout | |
enableClearing(void) | Glip::CorePipeline::AbstractFilterLayout | |
enableDepthTesting(const GLenum &_depthTestingFunction=GL_LESS) | Glip::CorePipeline::AbstractFilterLayout | |
Filter(const AbstractFilterLayout &, const std::string &name) | Glip::CorePipeline::Filter | protected |
getAlignment(void) const | Glip::CoreGL::HdlAbstractTextureFormat | |
getBaseLevel(void) const | Glip::CoreGL::HdlAbstractTextureFormat | |
getBlendingEquation(void) const | Glip::CorePipeline::AbstractFilterLayout | |
getChannelDepth(void) const | Glip::CoreGL::HdlAbstractTextureFormat | |
getCompressedFormat(void) const | Glip::CoreGL::HdlAbstractTextureFormat | |
getDepthTestingFunction(void) const | Glip::CorePipeline::AbstractFilterLayout | |
getDFactor(void) const | Glip::CorePipeline::AbstractFilterLayout | |
getFormatDescriptor(void) const | Glip::CoreGL::HdlAbstractTextureFormat | |
getFullName(void) const | Glip::CorePipeline::Component | virtual |
getGeometryModel(void) const | Glip::CorePipeline::AbstractFilterLayout | |
getGLDepth(void) const | Glip::CoreGL::HdlAbstractTextureFormat | |
getGLMode(void) const | Glip::CoreGL::HdlAbstractTextureFormat | |
getHeight(void) const | Glip::CoreGL::HdlAbstractTextureFormat | |
getInputPortID(const std::string &name) const | Glip::CorePipeline::AbstractComponentLayout | |
getInputPortName(int i) const | Glip::CorePipeline::AbstractComponentLayout | |
getLayoutName(void) const | Glip::CorePipeline::AbstractComponentLayout | |
getMagFilter(void) const | Glip::CoreGL::HdlAbstractTextureFormat | |
getMaxLevel(void) const | Glip::CoreGL::HdlAbstractTextureFormat | |
getMaxSize(void) | Glip::CoreGL::HdlAbstractTextureFormat | static |
getMinFilter(void) const | Glip::CoreGL::HdlAbstractTextureFormat | |
getName(void) const | Glip::CorePipeline::Component | |
getNumChannels(void) const | Glip::CoreGL::HdlAbstractTextureFormat | |
getNumElements(void) const | Glip::CoreGL::HdlAbstractTextureFormat | |
getNumInputPort(void) const | Glip::CorePipeline::AbstractComponentLayout | |
getNumOutputPort(void) const | Glip::CorePipeline::AbstractComponentLayout | |
getNumPixels(void) const | Glip::CoreGL::HdlAbstractTextureFormat | |
getNumUniformVars(void) const | Glip::CorePipeline::AbstractFilterLayout | |
getOutputPortID(const std::string &name) const | Glip::CorePipeline::AbstractComponentLayout | |
getOutputPortName(int i) const | Glip::CorePipeline::AbstractComponentLayout | |
getPixelSize(void) const | Glip::CoreGL::HdlAbstractTextureFormat | |
getRowSize(void) const | Glip::CoreGL::HdlAbstractTextureFormat | virtual |
getSetting(GLenum param) const | Glip::CoreGL::HdlAbstractTextureFormat | virtual |
getSFactor(void) const | Glip::CorePipeline::AbstractFilterLayout | |
getShaderSource(GLenum shaderType) const | Glip::CorePipeline::AbstractFilterLayout | |
getSize(void) const | Glip::CoreGL::HdlAbstractTextureFormat | virtual |
getSWrapping(void) const | Glip::CoreGL::HdlAbstractTextureFormat | |
getTWrapping(void) const | Glip::CoreGL::HdlAbstractTextureFormat | |
getUncompressedFormat(void) const | Glip::CoreGL::HdlAbstractTextureFormat | |
getWidth(void) const | Glip::CoreGL::HdlAbstractTextureFormat | |
HdlAbstractTextureFormat(int _width, int _height, GLenum _mode, GLenum _depth, GLenum _minFilter=GL_NEAREST, GLenum _magFilter=GL_NEAREST, GLenum _wraps=GL_CLAMP, GLenum _wrapt=GL_CLAMP, int _baseLevel=0, int _maxLevel=0) | Glip::CoreGL::HdlAbstractTextureFormat | protected |
HdlAbstractTextureFormat(const HdlAbstractTextureFormat ©) | Glip::CoreGL::HdlAbstractTextureFormat | protected |
isBlendingEnabled(void) const | Glip::CorePipeline::AbstractFilterLayout | |
isBroken(void) const | Glip::CorePipeline::Filter | |
isClearingEnabled(void) const | Glip::CorePipeline::AbstractFilterLayout | |
isCompatibleWith(const HdlAbstractTextureFormat &) const | Glip::CoreGL::HdlAbstractTextureFormat | |
isCompressed(void) const | Glip::CoreGL::HdlAbstractTextureFormat | |
isCorrespondingCompressedFormat(const HdlAbstractTextureFormat &) const | Glip::CoreGL::HdlAbstractTextureFormat | |
isDepthTestingEnabled(void) const | Glip::CorePipeline::AbstractFilterLayout | |
isFloatingPoint(void) const | Glip::CoreGL::HdlAbstractTextureFormat | |
isStandardGeometryModel(void) const | Glip::CorePipeline::AbstractFilterLayout | |
operator!=(const HdlAbstractTextureFormat &) const | Glip::CoreGL::HdlAbstractTextureFormat | |
operator==(const HdlAbstractTextureFormat &) const | Glip::CoreGL::HdlAbstractTextureFormat | |
process(HdlFBO &renderer) | Glip::CorePipeline::Filter | protected |
program(void) | Glip::CorePipeline::Filter | |
setAlignment(int _alignment) | Glip::CoreGL::HdlAbstractTextureFormat | protected |
setInputForNextRendering(int id, HdlTexture *ptr) | Glip::CorePipeline::Filter | protected |
wentThroughFirstRun(void) const | Glip::CorePipeline::Filter | |