get(const int &x, const int &y, const GLenum &channel) const | Glip::Modules::ImageBuffer | |
getAlignment(void) const | Glip::CoreGL::HdlAbstractTextureFormat | |
getBaseLevel(void) const | Glip::CoreGL::HdlAbstractTextureFormat | |
getChannelDepth(void) const | Glip::CoreGL::HdlAbstractTextureFormat | |
getCompressedFormat(void) const | Glip::CoreGL::HdlAbstractTextureFormat | |
getDescriptor(void) const | Glip::Modules::ImageBuffer | |
getFormatDescriptor(void) const | Glip::CoreGL::HdlAbstractTextureFormat | |
getGLDepth(void) const | Glip::CoreGL::HdlAbstractTextureFormat | |
getGLMode(void) const | Glip::CoreGL::HdlAbstractTextureFormat | |
getHeight(void) const | Glip::CoreGL::HdlAbstractTextureFormat | |
getMagFilter(void) const | Glip::CoreGL::HdlAbstractTextureFormat | |
getMaxLevel(void) const | Glip::CoreGL::HdlAbstractTextureFormat | |
getMaxSize(void) | Glip::CoreGL::HdlAbstractTextureFormat | static |
getMinFilter(void) const | Glip::CoreGL::HdlAbstractTextureFormat | |
getNormalized(const int &x, const int &y, const GLenum &channel) const | Glip::Modules::ImageBuffer | |
getNumChannels(void) const | Glip::CoreGL::HdlAbstractTextureFormat | |
getNumElements(void) const | Glip::CoreGL::HdlAbstractTextureFormat | |
getNumPixels(void) const | Glip::CoreGL::HdlAbstractTextureFormat | |
getPixelSize(void) const | Glip::CoreGL::HdlAbstractTextureFormat | |
getPtr(void) | Glip::Modules::ImageBuffer | |
getPtr(void) const | Glip::Modules::ImageBuffer | |
getRowSize(void) const | Glip::CoreGL::HdlAbstractTextureFormat | virtual |
getSetting(GLenum param) const | Glip::CoreGL::HdlAbstractTextureFormat | virtual |
getSize(void) const | Glip::CoreGL::HdlAbstractTextureFormat | virtual |
getSWrapping(void) const | Glip::CoreGL::HdlAbstractTextureFormat | |
getTable(void) | Glip::Modules::ImageBuffer | |
getTable(void) const | Glip::Modules::ImageBuffer | |
getTWrapping(void) const | Glip::CoreGL::HdlAbstractTextureFormat | |
getUncompressedFormat(void) const | Glip::CoreGL::HdlAbstractTextureFormat | |
getWidth(void) const | Glip::CoreGL::HdlAbstractTextureFormat | |
HdlAbstractTextureFormat(int _width, int _height, GLenum _mode, GLenum _depth, GLenum _minFilter=GL_NEAREST, GLenum _magFilter=GL_NEAREST, GLenum _wraps=GL_CLAMP, GLenum _wrapt=GL_CLAMP, int _baseLevel=0, int _maxLevel=0) | Glip::CoreGL::HdlAbstractTextureFormat | protected |
HdlAbstractTextureFormat(const HdlAbstractTextureFormat ©) | Glip::CoreGL::HdlAbstractTextureFormat | protected |
ImageBuffer(const HdlAbstractTextureFormat &format, int _alignment=1) | Glip::Modules::ImageBuffer | |
ImageBuffer(void *buffer, const HdlAbstractTextureFormat &format, int _alignment=1) | Glip::Modules::ImageBuffer | |
ImageBuffer(HdlTexture &texture, int _alignment=1) | Glip::Modules::ImageBuffer | |
ImageBuffer(const ImageBuffer &image) | Glip::Modules::ImageBuffer | |
isCompatibleWith(const HdlAbstractTextureFormat &) const | Glip::CoreGL::HdlAbstractTextureFormat | |
isCompressed(void) const | Glip::CoreGL::HdlAbstractTextureFormat | |
isCorrespondingCompressedFormat(const HdlAbstractTextureFormat &) const | Glip::CoreGL::HdlAbstractTextureFormat | |
isFloatingPoint(void) const | Glip::CoreGL::HdlAbstractTextureFormat | |
load(const std::string &filename, std::string *comment=NULL) | Glip::Modules::ImageBuffer | static |
operator!=(const HdlAbstractTextureFormat &) const | Glip::CoreGL::HdlAbstractTextureFormat | |
operator<<(HdlTexture &texture) | Glip::Modules::ImageBuffer | |
operator<<(const ImageBuffer &image) | Glip::Modules::ImageBuffer | |
operator<<(const void *bytes) | Glip::Modules::ImageBuffer | |
operator==(const HdlAbstractTextureFormat &) const | Glip::CoreGL::HdlAbstractTextureFormat | |
operator>>(HdlTexture &texture) const | Glip::Modules::ImageBuffer | |
operator>>(ImageBuffer &image) const | Glip::Modules::ImageBuffer | |
operator>>(void *bytes) const | Glip::Modules::ImageBuffer | |
set(const long long &value, const int &x, const int &y, const GLenum &channel) | Glip::Modules::ImageBuffer | |
setAlignment(int _alignment) | Glip::CoreGL::HdlAbstractTextureFormat | protected |
setMagFilter(GLenum mf) | Glip::Modules::ImageBuffer | |
setMinFilter(GLenum mf) | Glip::Modules::ImageBuffer | |
setNormalized(const float &value, const int &x, const int &y, const GLenum &channel) | Glip::Modules::ImageBuffer | |
setSWrapping(GLenum m) | Glip::Modules::ImageBuffer | |
setTWrapping(GLenum m) | Glip::Modules::ImageBuffer | |
write(const std::string &filename, const std::string &comment="") const | Glip::Modules::ImageBuffer | |