OpenGL Pixel and Fragment Shader Handle. More...
#include "Core/LibTools.hpp"
#include "Core/OglInclude.hpp"
#include "Core/ShaderSource.hpp"
#include "Core/HdlDynamicData.hpp"
#include <string>
#include <fstream>
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Classes | |
class | Glip::CoreGL::HdlShader |
Object handle for OpenGL Shaders Objects (both vertex and fragment shaders). More... | |
class | Glip::CoreGL::HdlProgram |
Object handle for OpenGL Program (A vertex and a fragment program). More... | |
OpenGL Pixel and Fragment Shader Handle.