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Core Directory Reference
Directory dependency graph for Core:
Core

Files

file  Component.hpp [code]
 Components of pipelines.
 
file  Exception.hpp [code]
 Exception class.
 
file  Filter.hpp [code]
 Filter object.
 
file  Geometry.hpp [code]
 Geometry objects and memory management.
 
file  HdlDynamicData.hpp [code]
 OpenGL Dynamic Memory Allocator.
 
file  HdlFBO.hpp [code]
 OpenGL FrameBuffer Object Handle.
 
file  HdlGeBO.hpp [code]
 OpenGL Generic handle for Buffer Objects (VBO, PBO, VAO, ...)
 
file  HdlPBO.hpp [code]
 OpenGL Pixel Buffer Object Handle.
 
file  HdlShader.hpp [code]
 OpenGL Pixel and Fragment Shader Handle.
 
file  HdlTexture.hpp [code]
 OpenGL Texture Handle.
 
file  HdlTextureTools.hpp [code]
 OpenGL Texture Handle Tools.
 
file  HdlVBO.hpp [code]
 OpenGL Pixel Buffer Object Handle.
 
file  LibTools.hpp [code]
 Specific defines for the API structure.
 
file  OglInclude.hpp [code]
 OpenGL includes and tools.
 
file  Pipeline.hpp [code]
 Pipeline object.
 
file  ShaderSource.hpp [code]
 Shader source and tools.