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Glip::Modules::UniformsLoader::Resource Class Reference

Resource (variable) of a structure (filter, pipeline). More...

#include <UniformsLoader.hpp>

Public Member Functions

const std::string & getName (void) const
 Get the name of the resource. More...
 
const HdlDynamicDataobject (void) const
 Get the object of the resource (access to the variable itself). More...
 
HdlDynamicDataobject (void)
 Get the object of the resource (access to the variable itself). More...
 

Public Attributes

bool modified
 This flag can be used to manually set the variable as modified or non-modified, in order to limit driver work time.
 

Detailed Description

Resource (variable) of a structure (filter, pipeline).

Member Function Documentation

const std::string & UniformsLoader::Resource::getName ( void  ) const

Get the name of the resource.

Returns
Constant reference to the standard string containing the name of the Resource.
const HdlDynamicData & UniformsLoader::Resource::object ( void  ) const

Get the object of the resource (access to the variable itself).

Returns
Constant reference to the variable.
HdlDynamicData & UniformsLoader::Resource::object ( void  )

Get the object of the resource (access to the variable itself).

Returns
Reference to the variable.

The documentation for this class was generated from the following files: