Resource (variable) of a structure (filter, pipeline). More...
#include <UniformsLoader.hpp>
Public Member Functions | |
| const std::string & | getName (void) const | 
| Get the name of the resource.  More... | |
| const HdlDynamicData & | object (void) const | 
| Get the object of the resource (access to the variable itself).  More... | |
| HdlDynamicData & | object (void) | 
| Get the object of the resource (access to the variable itself).  More... | |
Public Attributes | |
| bool | modified | 
| This flag can be used to manually set the variable as modified or non-modified, in order to limit driver work time.  | |
Resource (variable) of a structure (filter, pipeline).
| const std::string & UniformsLoader::Resource::getName | ( | void | ) | const | 
Get the name of the resource.
| const HdlDynamicData & UniformsLoader::Resource::object | ( | void | ) | const | 
Get the object of the resource (access to the variable itself).
| HdlDynamicData & UniformsLoader::Resource::object | ( | void | ) | 
Get the object of the resource (access to the variable itself).
 1.8.8