Uniforms variables save/load. More...
#include <map>
#include "Core/LibTools.hpp"
#include "Core/HdlDynamicData.hpp"
#include "Core/HdlTexture.hpp"
#include "Core/HdlShader.hpp"
#include "Core/Pipeline.hpp"
#include "Modules/VanillaParser.hpp"
Go to the source code of this file.
Classes | |
class | Glip::Modules::UniformsLoader |
Loads and writes a set of uniforms variables values from a file or a string. More... | |
class | Glip::Modules::UniformsLoader::Resource |
Resource (variable) of a structure (filter, pipeline). More... | |
class | Glip::Modules::UniformsLoader::Node |
Container structure (filter, pipeline). More... | |
Enumerations | |
enum | UniformsLoaderKeyword |
Keywords used by UniformsLoader. Use UniformsLoader::getKeyword() to get the actual string. | |
Uniforms variables save/load.